The Master of Education in Learning Design and Technology is a specialized graduate program consisting of 33 credit hours. The program focuses on learning design, instructional design, and emerging educational technologies integration. The program is designed for educators, instructional designers, curriculum developers, and other professionals seeking to enhance their knowledge and skills in leveraging advanced technology to support effective online learning processes and experiences. In this program, learners explore theories and research related to learning, instructional design principles, and technology integration in diverse educational and professional settings. They gain hands-on experience in designing, developing, implementing, and assessing online learning experiences. The curriculum covers a wide range of topics, including theoretical conceptions of pedagogy, assessment and educational technology. Learners also demonstrate practical abilities in using emerging technologies for learning purposes. They learn about online pedagogy best practices, develop and assess digital learning objects and, courses, and environments. Throughout the program, learners can design and develop various learning products for real-world settings, showcasing their understanding of related concepts, theories, and models.

Graduates of the Master of Education in Learning Design and Technology program are proficient in designing and developing engaging and interactive online and blended learning experiences using various advanced technologies, resources, AI applications, and learning analytics approaches. They build a professional portfolio that demonstrates their abilities in curriculum and pedagogy design, online course development, educational media production, technological development and assessment. Additionally, they demonstrate expertise in best practices for online and blended learning and contribute meaningfully to technology and facility planning for online and blended programs based on applied research outcomes. Career opportunities for graduates of this program include instructional designers, online learning specialists, educational technology consultants, curriculum developers, educational media producers and developers, and educational technology trainers. They can find employment in various educational settings, such as PK-12 schools, higher education institutions, corporate training departments, government agencies, and private industries.

The Master of Education in Learning Design and Technology provides learners with the opportunity to pursue professional certification and membership with well-known international organizations, such as The Learning and Performance Institute (LPI): https://www.thelpi.org/

Program Goals

Mastery of Online Learning Design and Pedagogical Principles: Achieve expertise in applying learning theories and instructional design principles to create effective and adaptable online learning experiences.
Proficiency in Integrating Educational Technology, including AI: Develop the ability to seamlessly integrate emerging educational technologies, including artificial intelligence (AI), into diverse learning environments.
Creation of a Comprehensive Professional Portfolio: Build a robust professional portfolio that demonstrates the design, development, and evaluation of online learning materials and showcases expertise in online pedagogy and educational technology integration.

Program Outcomes

K1. Critically examine theoretical concepts in learning, pedagogy, and educational technology, and explore their practical implications for designing and implementing impactful online learning experiences in various educational and professional contexts.
S1. Apply instructional design principles, methodologies, and best practices to effectively create engaging and impactful online learning materials and programs in both formal and informal learning settings.
S2. Use of various emerging technologies and AI applications to create and develop interactive online and blended learning experiences.
S3. Design effective online continuous and summative assessment strategies to measure learning outcomes and inform instructional improvements across diverse educational and professional programs.
S4. Develop online learning projects employing project management principles and learning analytics within various educational and workplace settings.
AR1. Conduct applied educational research to inform decisions in designing and implementing online learning experiences in a variety of settings and cultural contexts.
RIC1. Take leadership roles to advocate for the strategic integration of technology in educational and professional settings, driving innovation and facilitating improved learning outcomes.
SD1. Reflect on ethical and legal issues associated with using technology in education and professional practices, including privacy, copyright, accessibility, and digital citizenship.
Learn more about the School of e-Education

Career opportunities for Master of Education in Learning Design and Technology

  • Online Learning Designer
  • Online Curriculum Developer
  • Instructional Designer
  • eLearning Specialist
  • AI-based Learning Content Developer
  • Learning Technology Specialist
  • Educational Data Analytics
  • Online Learning Project Manager
  • Online Educators
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