The Master of Science in Interactive Educational Technologies is designed for learners with an objective in paradigm changes that technology is advancing in both education and training.  With the growing use of technology in education, educational technology nowadays requires dedicated specialists whose technical background will allow to act as full fledge players in the production of Virtual Learning Environments (VLE) and interactive media integration in education.

The Master of Science in Interactive Educational Technologies is a master program with a strong technical orientation, outcomes, and expectations. The MSc in Interactive Educational Technologies answers the needs of the rapidly evolving technology market, requiring increased specialization and capacity to design and develop targeted educational products and learning environments.

The profile of the IET developers (producers of new educational technologies) must not be confused with that of the e-instructional engineers, mainly enlightened users of these tools, and educational facilitators/communicators in charge of the delivery and production of contents supported by these tools. For an overview of core units and electives you can study in this course, please see study plan.

Accreditation: This program is accredited by the UAE Ministry of Education’s Commission for Academic Accreditation.

General Admission Requirements: The applicant must hold a bachelor's degree from an accredited Higher Education Institution with a minimum AGPA of 3.00 on a 4.00 Scale or its equivalent. For full admission requirements and transfer from other institutions, please see Postgraduate Admission Requirements.

Tuition Fees: AED 2000 per Credit Hour (36 Credit Hours)
For tuition fees and other academic program related fees, please see Tuition & Fees.

Target audience
The MSc IET program targets technology specialists, preferably with a first degree in computing, information systems, web/software development and any related field, interested in applying their skills to the design, development and deployment of technologies in education and training.
Program Goals
Demonstrate a sound understanding of technology operations and concepts, and of various strategies of creation online communities.
Plan and design effective learning environments and experiences supported by technology.
Implement curriculum plans that include methods and strategies for applying technology to maximize student learning.
Apply technology to facilitate a variety of effective assessment and evaluation strategies.
Use technology to enhance their productivity and professional practice.
Understand the social, ethical, legal, and human issues surrounding the use of technology in schools and apply those principles in practice.
Examine several models of instruction for building effective teaching practice to meet diverse learning needs.
Program Outcomes
Analyze the status of the current educational technology and the future of technology in education and e-learning.
Assess the impact of the technological developments on technological change, technology education, and the learner(s).
Design, develop and implement technology-based instructional programs.
Apply research tools and methods which aid in improving the practice of technology education.
Use various multimedia applications which are available to enhance classroom instruction.
Demonstrate a general understanding of how to locate course materials through accessing databases and the Internet.
Utilize, review and evaluate educational software tools.
Evaluate the effectiveness of online courses and programs for a target group of learner(s) in a content area.
Apply international technology standards for educators.
Apply international technology standards for educators.
Learn more about the School of e-Education

Career Opportunities

Career opportunities for Master graduates include

  • Training Specialist
  • Director of eLearning
  • Educational Technologist
  • Online Instructional Designer
  • Digital Learning Technologist
  • Instructional Media Developer
  • Academic Technology Service Director
  • Coordinator of Professional Development
  • Director of Online Learning and Instructional Design
  • Digital Library Software Engineer